Archery Challenge

First Project, UAL Level 3 Extended Diploma in Creative Media Production & Technology

16th September – 4th November 2019


Download From: https://travisenglandhewlett.itch.io/archery-challenge


This archery game was the first time in which I approached a project as a dedicated blueprint programmer, featuring my first utilisation of structure blueprints in conjunction with a game instance, in order to store the player’s score across multiple levels. I did produce the visuals and the majority of the audio elements of this game myself, which was a stipulation of the assignment.



Solo Project

My Role(s): Programmer, 3D Modeller, Texture Artist, UI Designer, Audio Creation + Implementation

Created In Unreal Engine 4.22.3

Along with: Maya 2019, Photoshop, Ableton


Archery Challenge is an adaptation of the prevalent archery game format, with 12 levels positioning the player at different locations around the map and challenging them with hitting targets of accumulating difficultly. You as the player must control the angle and power of each shot in order to hit targets over different distances while avoiding the plethora of distinctive obstacles.



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