Archery Challenge
First Project, UAL Level 3 Extended Diploma in Creative Media Production & Technology
16th September – 4th November 2019
Download From: https://travisenglandhewlett.itch.io/archery-challenge
This archery game was the first time in which I approached a project as a dedicated blueprint programmer, featuring my first utilisation of structure blueprints in conjunction with a game instance, in order to store the player’s score across multiple levels. I did produce the visuals and the majority of the audio elements of this game myself, which was a stipulation of the assignment.
Solo Project
My Role(s): Programmer, 3D Modeller, Texture Artist, UI Designer, Audio Creation + Implementation
Created In Unreal Engine 4.22.3
Along with: Maya 2019, Photoshop, Ableton
Archery Challenge is an adaptation of the prevalent archery game format, with 12 levels positioning the player at different locations around the map and challenging them with hitting targets of accumulating difficultly. You as the player must control the angle and power of each shot in order to hit targets over different distances while avoiding the plethora of distinctive obstacles.